Swiftblade is a first-person movement-focused speedrunning game built in a homemade engine.
- C++ 75.1%
- WGSL 17%
- Lua 4.7%
- Python 1.7%
- C 1.3%
- Other 0.2%
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| .github/workflows | ||
| Assets | ||
| Engine@c4cb5da66d | ||
| Game | ||
| Nakama | ||
| Notes | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| LICENSE | ||
| PrintFiles.bat | ||
| README.md | ||
| renderdoc.cap | ||
| UI_Design.svg | ||
Introduction
Swiftblade is a first-person movement-focused speedrunning game built with a homemade engine.
This repository contains:
- /Assets - Asset work files
- /Engine - The engine source and content
- /Game - The game source and content (used by the engine)
- /Nakama - The server backend scripts
- /Notes - Obsidian vault containing project planning and docs